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AI Insights · Timothy · January 2022

Top 5 Third Person Games in South America Q4 2021

Discover the performance trends of the top 5 third-person games in South America for Q4 2021, including weekly downloads, revenue, and active user metrics.

Top 5 Third Person Games in South America Q4 2021

In the fourth quarter of 2021, the third-person games category in South America saw significant activity across the top five titles. Here, we delve into the performance of these games, using data from both iOS and Android platforms, courtesy of Sensor Tower.

Free Fire by Garena International experienced a notable increase in weekly revenue, peaking at approximately $1.6M in the week of December 20. Weekly downloads started strong at over 3M in late September but saw a decline to around 1M by late November, before rising again to 1.3M by the end of December. Active users showed a slight decline from 40.3M to 31.4M mid-quarter, but numbers picked up again to 34M towards the end of December.

Genshin Impact: Natlan Launch from Cognosphere Pte. Ltd. saw fluctuations in weekly revenue, with a peak of about $276K in early November and a steady performance of around $150K by the end of December. Weekly downloads hovered around 65K to 112K, with a noticeable increase in late December. Active users remained relatively stable, ranging from 568K to 655K throughout the quarter.

MIR4 by Wemade Co., Ltd. showed a steady increase in weekly revenue, reaching up to $187K in the first week of November. Downloads, however, declined from 128K in late September to approximately 28K by the end of December. Active users saw a slight increase to 272K in early November but gradually decreased to 240K by the end of the quarter.

PUBG MOBILE from Tencent Mobile International Limited had a stable performance in weekly revenue, with a high of $138K in mid-October. Downloads peaked at 330K in late November, while active users fluctuated around 1.3M to 1.4M throughout the quarter.

Lastly, PK XD: Fun, friends & games by Afterverse Games saw its weekly revenue peak at $106K in late December. Downloads were consistent, with a slight peak at 442K in late October. Active users showed a healthy increase from around 4.4M to 5.5M in the same period.

These insights, derived from Sensor Tower data, provide a comprehensive look at the trends and performance of these top third-person games in South America during Q4 2021. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022